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SAMCoupé demos in .DSK format (can be used in SimCoupé or transferred to SD using SAMdisk, for use on the SAM via the Trinity interface).

Most of these are from around 1992-1993, at a time where I'd been coming up with game ideas for the ZX Spectrum for years, but had only worked on one commercially-published game (Reckless Rufus, released by Alternative in 1992), and still hadn't quite grasped how to take full advantage of the SAM's unrestricted 16-colour graphics mode. For a while, I was splitting my time between the SAM and the Amiga, working with programmers on both, but none of those games were ever finished (artwork for some is uploaded to my deviantART gallery). I'd like to think that I've improved since those days (SAMPaint is certainly leagues better than Flash!, if a little fussier to use), and since the SAM scene is still pretty active, I'd quite like to become actively involved again...